Smart Sudoku Game Console
CHF 64.95
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The Smart Sudoku Game Console takes the world's most popular number puzzle and frees it from paper, pencil and eraser. Instead of scribbling digits into a grid, you place colour-coded tiles into the recesses of the board. The console detects every tile automatically and tells you straight away whether it belongs where you put it. That immediate feedback is what changes the experience: mistakes surface at once instead of quietly spoiling half a puzzle.
2500 puzzles from beginner to master
The device holds 2500 carefully graded puzzles across five difficulty levels. At level one a grid is solved in roughly a minute; at master level even seasoned players will happily spend a quarter of an hour. Newcomers and younger children switch to the 4x4 mode with three gentler levels, while experienced solvers work on the 6x6 grid. The game therefore grows with its owner for years — from the pre-schooler sorting colours and patterns to the adult chasing master-level times.
Sudoku in six colours
The tiles are not only numbered, they are colour-coded as well. That lowers the entry barrier considerably: children who cannot yet read reliably grasp the principle through colour, and adults spot patterns faster too. Play follows the classic Sudoku rules — each number appears exactly once per row, per column and per block.
Real-time duel
Two consoles pair over Bluetooth. Two people then race through the same puzzle and watch live how far the other side has got. A quiet solo pastime turns into a contest that works at the family table.
Focus without a screen
Between tablets and phones it has become rare to find a game that holds attention for more than a few minutes and still does without a display. This console manages exactly that. It keeps concentration at the table, trains logical thinking, patience and spatial reasoning — and it works on a plane just as well as in a holiday cottage with no signal. No battery to run flat mid-game, no updates, no notifications pulling attention away. Anyone looking to draw a child away from screens without boring them has a strong argument in hand here.
Features:
- 2500 puzzles across five difficulty levels
- Switchable between 6x6 and 4x4 grid
- Colour tiles — playable before reading skills
- Instant answer verification on the LED screen
- 1v1 duel between two consoles via Bluetooth
- Built-in storage compartment, no lost pieces
- Entirely screen-free in terms of display time
- Sturdy, BPA-free ABS plastic
- Requires 2 AA batteries (not included)
- Recommended from age 4
Practical tips
- Start on the 4x4 grid. Even practised Sudoku fans need a few minutes to get used to handling tiles before moving up to 6x6.
- Think first, then place. Because the console flags every error immediately, it tempts you into guessing. Reasoning the row through first is exactly the skill Sudoku is good for.
- Made for travelling. Tiles into the compartment, lid closed — the game survives rucksacks, train journeys and waiting rooms without losing parts.
- Order batteries with it. Two AA cells are not included, but they last a very long time in normal use.
- A gift with replay value. 2500 puzzles mean the console still has something new to offer months later — unlike a puzzle book that eventually runs out.
Frequently asked questions
Do you need to know Sudoku already?
No. The easiest level in 4x4 mode explains itself as you play, and because the console flags every wrong placement instantly, the rules are learned by trial.
Is this a screen toy?
No. The small LED screen only provides feedback and shows the level. The game is played with real tiles in your hand — there is no display to stare at and no app.
How long does one puzzle take?
Roughly one minute to a quarter of an hour depending on the level. That makes the console equally suited to a short break and a long evening.
Does the duel mode need two devices?
Yes, the real-time duel links two consoles. Solo play of course works with a single device and the full set of puzzles.
Is it suitable for older people?
Very much so. The large, grippy tiles are far more comfortable to handle than a fine pencil, the colour coding takes strain off the eyes, and brain training makes sense at any age.
What is in the box?
The console with its integrated storage compartment, the complete set of colour tiles and the instructions. Batteries are not included.
GiiKER designs thinking games that sit between classic puzzle toys and electronics. Instead of apps and displays, the brand builds devices you hold in your hand: sliding puzzles, Sudoku boards and code-breaking games that detect every move automatically and tell you straight away whether it was right.
That is precisely where the appeal lies — the games do not correct you, they give clues, and your head does the rest. Every model runs on ordinary batteries, works without an account and without advertising, and is built so that no loose pieces get lost. That makes them dependable companions for train journeys, holidays and long waits.
Expert juries have confirmed this repeatedly: GiiKER games have won the Red Dot Award among several international toy prizes.
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